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How Skeleton works

Keep the whole idea in view. Open the detail when you need it.

Skeleton is a visual planning workspace for thoughts that have more than one level. Build a map with cards and connections, then let any important part become a canvas of its own. The overview stays present while the work gets deeper.

For visual planning—not task management, a database, or a generic multiplayer whiteboard.

01 — Start with a surface, not a template

Place the thought where it belongs.

Create full cards for the ideas that need context and lightweight notes for the ones that do not. Give cards a title, a description, a group, tags, and a visual tone. Then move them until the arrangement says something useful.

There is no mandatory sequence, lane, or status field. The canvas begins open so the structure can follow the work.

02 — Make relationships visible

Draw the line between one thought and the next.

Connect cards with editable arrows to show flow, influence, sequence, dependency, contrast, or any relationship that matters to you. Attach an endpoint to a card or leave it free. Refine the route with additional points and choose the visual language that makes the connection clearer.

The line means what you say it means. Skeleton does not infer logic from arrows, automate a workflow, or claim that a relationship is more certain than your thinking makes it.

03 — Let one idea contain another

When a card grows, give it a canvas.

An important card can open into a child skeleton: its own space for cards, notes, arrows, and further layers of detail. Expand that canvas in place when you want to work inside it while retaining the surrounding map, or open it directly when the detail deserves your full attention.

Breadcrumbs keep the hierarchy understandable. The result is not a pile of separate boards; it is one idea with room to unfold.

04 — Find the view that helps you think

Step back. Move closer. Keep your bearings.

Pan across the canvas, zoom with controls, a trackpad, a wheel, or touch, and fit the scene back into view when the map grows. Work with a mouse or a touch device and choose light, dark, or system appearance.

The canvas is designed to feel like a workspace, not a presentation. The map can stay large because you can always find your way around it again.

05 — Take the result with you

Keep the project. Share the picture.

Export a complete project, including its nested skeletons, as a JSON project file. Export the currently open canvas as a PNG image that includes the full document bounds. Use the project file as a portable copy of the work and the image as a clear way to bring a visual map into a conversation.

Skeleton does not currently import files, sync across devices, or host cloud backups. Export is the way to move important work beyond the current browser.

A place to understand the work before you force it into a system.

Skeleton is a visual planning surface. It helps you shape a problem, explore relationships, and preserve context while the idea is still moving.

It is not currently a task assignment system, a database, a long-form wiki, a formal diagramming engine, or a live collaboration platform. Those tools can still be useful after the shape of the work is clear.

Make space for the work

Make the map before you make the plan.

Start with the cards, connections, and detail you can see now. Skeleton gives the thought enough room to become clear.